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	<title>Keysnclicks &#187; Tips</title>
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	<link>http://www.keysnclicks.com</link>
	<description>A Synthesis of Arts &#38; Technology</description>
	<lastBuildDate>Wed, 22 Feb 2012 12:38:41 +0000</lastBuildDate>
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		<title>Feature displacement what?</title>
		<link>http://www.keysnclicks.com/tips/feature-displacement-what/</link>
		<comments>http://www.keysnclicks.com/tips/feature-displacement-what/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 22:15:51 +0000</pubDate>
		<dc:creator>keysnclicks</dc:creator>
				<category><![CDATA[Tips]]></category>
		<category><![CDATA[8mm]]></category>
		<category><![CDATA[feature displacement]]></category>
		<category><![CDATA[Mars]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[old film]]></category>

		<guid isPermaLink="false">http://www.keysnclicks.com/?p=1308</guid>
		<description><![CDATA[<p>Many of you may be aware of this but for some it may be helpful someday. While working with displacement maps in Maya if[......]</p><p class='read-more'><a href='http://www.keysnclicks.com/tips/feature-displacement-what/'>-</a></p>]]></description>
			<content:encoded><![CDATA[<p>Many of you may be aware of this but for some it may be helpful someday. While working with displacement maps in Maya if[......]</p><p class='read-more'><a href='http://www.keysnclicks.com/tips/feature-displacement-what/'>-</a></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Combined matte pass using writeToColorBuffer</title>
		<link>http://www.keysnclicks.com/tips/combined-matte-pass-using-writetocolorbuffer/</link>
		<comments>http://www.keysnclicks.com/tips/combined-matte-pass-using-writetocolorbuffer/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 21:26:52 +0000</pubDate>
		<dc:creator>keysnclicks</dc:creator>
				<category><![CDATA[Tips]]></category>
		<category><![CDATA[JS_MultiLayers]]></category>
		<category><![CDATA[matte pass]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[Mental Ray]]></category>
		<category><![CDATA[writeToColorBuffer]]></category>

		<guid isPermaLink="false">http://www.keysnclicks.com/?p=1256</guid>
		<description><![CDATA[<p>Here's a way to output single matte pass for multiple objects/shaders using writeToColorBuffer node in Mental Ray. This[......]</p><p class='read-more'><a href='http://www.keysnclicks.com/tips/combined-matte-pass-using-writetocolorbuffer/'>-</a></p>]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a way to output single matte pass for multiple objects/shaders using writeToColorBuffer node in Mental Ray. This[......]</p><p class='read-more'><a href='http://www.keysnclicks.com/tips/combined-matte-pass-using-writetocolorbuffer/'>-</a></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Get selection&#8217;s shader</title>
		<link>http://www.keysnclicks.com/tips/get-selections-shader/</link>
		<comments>http://www.keysnclicks.com/tips/get-selections-shader/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 12:07:41 +0000</pubDate>
		<dc:creator>keysnclicks</dc:creator>
				<category><![CDATA[Tips]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[MEL]]></category>

		<guid isPermaLink="false">http://www.keysnclicks.com/?p=1280</guid>
		<description><![CDATA[<p>There are times when you want to quickly select the shader applied to the selected object rather than switching between[......]</p><p class='read-more'><a href='http://www.keysnclicks.com/tips/get-selections-shader/'>-</a></p>]]></description>
			<content:encoded><![CDATA[<p>There are times when you want to quickly select the shader applied to the selected object rather than switching between[......]</p><p class='read-more'><a href='http://www.keysnclicks.com/tips/get-selections-shader/'>-</a></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Layering multiple shaders in Maya Mental Ray</title>
		<link>http://www.keysnclicks.com/tips/layering-multiple-shaders-in-maya-mental-ray/</link>
		<comments>http://www.keysnclicks.com/tips/layering-multiple-shaders-in-maya-mental-ray/#comments</comments>
		<pubDate>Sun, 15 Jan 2012 06:22:11 +0000</pubDate>
		<dc:creator>keysnclicks</dc:creator>
				<category><![CDATA[Tips]]></category>
		<category><![CDATA[JS_MultiLayers]]></category>
		<category><![CDATA[maya 2011]]></category>
		<category><![CDATA[Mental Ray]]></category>
		<category><![CDATA[mix20Layer]]></category>
		<category><![CDATA[x64 windows]]></category>

		<guid isPermaLink="false">http://www.keysnclicks.com/?p=1241</guid>
		<description><![CDATA[<p>Yet another post about compositing or layering multiple Mental ray shaders in Maya. Sometime back I posted about mix20La[......]</p><p class='read-more'><a href='http://www.keysnclicks.com/tips/layering-multiple-shaders-in-maya-mental-ray/'>-</a></p>]]></description>
			<content:encoded><![CDATA[<p>Yet another post about compositing or layering multiple Mental ray shaders in Maya. Sometime back I posted about mix20La[......]</p><p class='read-more'><a href='http://www.keysnclicks.com/tips/layering-multiple-shaders-in-maya-mental-ray/'>-</a></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Maya 2011 &amp; mix20Layer shader</title>
		<link>http://www.keysnclicks.com/tips/maya-2011-mix20layer-shader/</link>
		<comments>http://www.keysnclicks.com/tips/maya-2011-mix20layer-shader/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 17:45:47 +0000</pubDate>
		<dc:creator>keysnclicks</dc:creator>
				<category><![CDATA[Tips]]></category>

		<guid isPermaLink="false">http://www.keysnclicks.com/?p=1227</guid>
		<description><![CDATA[<p>If you have tried using <a title="mix20Layer shader by pixero" href="http://www.pixero.com/downloads_mr.html" target="_blank">mix20Layer</a> or mix8Layer shader in Maya 2011 then may be you have also encountered this problem.</p>[......]<p class='read-more'><a href='http://www.keysnclicks.com/tips/maya-2011-mix20layer-shader/'>-</a></p>]]></description>
			<content:encoded><![CDATA[<p>If you have tried using <a title="mix20Layer shader by pixero" href="http://www.pixero.com/downloads_mr.html" target="_blank">mix20Layer</a> or mix8Layer shader in Maya 2011 then may be you have also encountered this problem.</p>[......]<p class='read-more'><a href='http://www.keysnclicks.com/tips/maya-2011-mix20layer-shader/'>-</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.keysnclicks.com/tips/maya-2011-mix20layer-shader/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Maya 2012 win7 x64 vector render problem</title>
		<link>http://www.keysnclicks.com/tips/maya-2012-win7-x64-vector-render-problem/</link>
		<comments>http://www.keysnclicks.com/tips/maya-2012-win7-x64-vector-render-problem/#comments</comments>
		<pubDate>Sun, 11 Sep 2011 11:31:42 +0000</pubDate>
		<dc:creator>keysnclicks</dc:creator>
				<category><![CDATA[Tips]]></category>

		<guid isPermaLink="false">http://www.keysnclicks.com/?p=1181</guid>
		<description><![CDATA[<p>Recently while working with Ravix Vector Renderer for Maya 2011 and 2012 on x64 bit Windows 7, I face a problem where Ma[......]</p><p class='read-more'><a href='http://www.keysnclicks.com/tips/maya-2012-win7-x64-vector-render-problem/'>-</a></p>]]></description>
			<content:encoded><![CDATA[<p>Recently while working with Ravix Vector Renderer for Maya 2011 and 2012 on x64 bit Windows 7, I face a problem where Ma[......]</p><p class='read-more'><a href='http://www.keysnclicks.com/tips/maya-2012-win7-x64-vector-render-problem/'>-</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.keysnclicks.com/tips/maya-2012-win7-x64-vector-render-problem/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Maya Mental Ray writeToLabelBuffer</title>
		<link>http://www.keysnclicks.com/tips/maya-mental-ray-writetolabelbuffer/</link>
		<comments>http://www.keysnclicks.com/tips/maya-mental-ray-writetolabelbuffer/#comments</comments>
		<pubDate>Sat, 10 Sep 2011 09:19:00 +0000</pubDate>
		<dc:creator>keysnclicks</dc:creator>
				<category><![CDATA[Tips]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[Mental Ray]]></category>

		<guid isPermaLink="false">http://www.keysnclicks.com/?p=1169</guid>
		<description><![CDATA[<p>If you need to create Label IDs for compositing you can use the following procedure. This is just an alternative solutio[......]</p><p class='read-more'><a href='http://www.keysnclicks.com/tips/maya-mental-ray-writetolabelbuffer/'>-</a></p>]]></description>
			<content:encoded><![CDATA[<p>If you need to create Label IDs for compositing you can use the following procedure. This is just an alternative solutio[......]</p><p class='read-more'><a href='http://www.keysnclicks.com/tips/maya-mental-ray-writetolabelbuffer/'>-</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.keysnclicks.com/tips/maya-mental-ray-writetolabelbuffer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Disappearing Manipulators in Maya</title>
		<link>http://www.keysnclicks.com/tips/disappearing-manipulators-in-maya/</link>
		<comments>http://www.keysnclicks.com/tips/disappearing-manipulators-in-maya/#comments</comments>
		<pubDate>Sat, 12 Mar 2011 12:49:09 +0000</pubDate>
		<dc:creator>keysnclicks</dc:creator>
				<category><![CDATA[Tips]]></category>
		<category><![CDATA[construction history]]></category>
		<category><![CDATA[manipulators]]></category>
		<category><![CDATA[maya]]></category>

		<guid isPermaLink="false">http://localhost/keysnclicks/?p=884</guid>
		<description><![CDATA[<p></p>
<p style="text-align: justify;">At  times while applying uv's or any command which provides you a  manipulator to control attributes, the manipulator[......]</p><p class='read-more'><a href='http://www.keysnclicks.com/tips/disappearing-manipulators-in-maya/'>-</a></p>]]></description>
			<content:encoded><![CDATA[<p></p>
<p style="text-align: justify;">At  times while applying uv&#8217;s or any command which provides you a  manipulator to control attributes, the manipulator[......]</p><p class='read-more'><a href='http://www.keysnclicks.com/tips/disappearing-manipulators-in-maya/'>-</a></p>]]></content:encoded>
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