Pinart in Maya

Hello everyone,

This post is about Pinart ( click on the image above to watch the animation ) & how to replicate it in 3D using Maya. Pinart is basically an executive toy with a grid of closely placed pins in a casing where one can put any object beneath the pins grid and displace them to get the impression of the object below.

Pinart is a static effect i.e. you get one impression at a time from the grid. We will take this one step further and create an animation of the pin grid.

Process

Basically we need to place few pins ( or any other mesh ) in a grid and displace this grid using animated textures.

Steps

  1. Create a grid.
  2. Displace/translate each vertex of this grid on the basis of an animated texture.
  3. Stick one pin to each vertex of this grid.

So go on and read rest of the post to view the detailed procedure.

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